ASKIFT. A tiny market in five rounds / No money at stake

THE STALL IS OPEN

Name your price.
Meet your market.

You bought 22 items for 4 credits each. Five waves of shoppers are coming. Set one price per wave; learn who buys, then decide what to ask next.

SHIFT CODE

Wave 01 / 05

22 items · 4 cr each
ON THE SHELF22
SOLD0
CASH IN0 cr
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Whole numbers, 5–30. Each shopper has a hidden maximum they would pay.

THE WINDOW LOGPRICE / BOUGHT / WALKED
    HOW THE MARKET WORKS

    No magic market. Just a small decision.

    Choose a stall: each has different stock, cost and budgets. Five synthetic crowds arrive. Every shopper has a pre-generated maximum willingness to pay. If your ask is no higher and stock remains, they buy. Some walkers take one more look in the next wave; lowering your price may bring them back.

    After the first wave you can spend two one-use street moves: samples cost 7 credits and raise the current crowd’s maximum by 3; a callout costs 5 and brings three extra, slightly more price-sensitive shoppers. Both costs come out of your final net. Near misses were within 3 credits of your ask. The same shift code and stall generate the same crowd; your decisions determine what happens next. Daily uses one shared code per UTC date.

    This is a toy simulation, not real market data, a financial forecast or a payout game.